 _art = _this select 0;if (_art == "use") then {													_item   = _this select 1;															_anzahl = _this select 2;															if (player == vehicle player)        exitWith {player groupChat localize "STRS_inv_items_ignite_ignite_notincar";};																if ((damage vehicle player) == 1)    exitWith {player groupChat localize "STRS_inv_items_repair_notneeded";};																							   vehicle player setDamage 0.95;				player groupchat localize "STRS_inv_items_ignite_ignite";																[_item, -1] call INV_AddInvItem;};